Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
Legacy:Mod Ideas/MonkeyKnifeFight
From Unreal Wiki, The Unreal Engine Documentation Site
This gametype would use normal DM maps and playermodels. The only change is that the playermodels would be 1/4-1/2 normal size, jump about twice as high as normal (but quickly), and wield knives. Ideally, this would be extremely bloody and violent, but also hilariously entertaining.
Roadmap:
0.10.x - Implement size, jumping, and melee weapon as separate mutators.
0.20.x - Combine into gametype.
0.30.x - New models?
Comments[edit]
Legal: Me like! :)
Buddah Stalin: Simpsons did it!